My Next Thing

For some time, I’ve held onto jadedgamer.net, unsure of what to really do with it. At the time it seemed like a good domain to have for something. It started as a gaming blog. A place for me to post share my comments on links I would find through out the day. Something along the lines of Daring Fireball, but with less Apple, and more video games. Surprisingly, it takes a rather large investment of time and discipline to maintain.
I kept this up for about 6 months before I realized tumblr was better for my situation. Tools for posting were just quicker compared to Movable Type or Wordpress. Over time I decided it would just be easier to merge it with my existing blog. The site again became dorminet.
Fast forward two years. I thought about selling the domain. I did get a couple offers. I became disinterested with the idea of having it be just another video game news site, in witch the content would be so fleeting. I wanted it to be something that could withstand some amount of time. Something that would still be interesting to read years for now.
About the time I had received my tickets for PAX Prime 2011, I realized something. I was looking at it wrong. The primary focus of the site shouldn’t be the games themselves. No, instead I decided to go after something most sites overlook. The love of video games.
Quickly I slapped something together as PAX drew near. I spammed the link through my 3DS, letting anyone I met via StreetPass know of the new site. Of the 800 or so that saw the link, about 300 actually visited the site. Not bad for such a tacky marketing ploy. About 150 even left their thoughts.
After returning home, I refined the idea, renamed it to a more suitable name, and built a new prototype. After pitching it to a few other developers, they thought it was an interesting concept as well. That brings us to today. So just what is it, or what will it become?
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A Life Well Played asks a simple question. Why play video games? Nothing else. This isnt a question for just the first issue. The entire focus on the magazine is to discover why we play games. We’ll be talking to producers, developers, modders, and gamers alike.
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It will be a print magazine foremost. I want to create something people will want to keep, and proudly display. There will be a PDF version available, and I think you’ll like some of the interesting interactive HTML5 features Im working on for the web version, but print will be the main focus.
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The first issue will be a limited run, somewhere between 1000 and 2500 copies. If they sell out, we’ll look into doing a reprint.
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I hope to get the first issue released by May 2012. This is not a set date (yet) and may change. The first issues success will determine how frequently new issues (and reprints) are created.
There are still a lot more details to follow, and we’ll have a list of the interviewees soon. A lot more details will be revealed in January 2012. For now, I ask to follow along on twitter (@jadedgamer) if you would like to learn more. I can promise you won’t be spammed, and you’ll be the first to know more about the initial release.
Posted by Tyler Rilling on December 7, 2011
